i am wanting to make something like the image below, looking like it all came from one lump of clay or whatever…i have tried using surfaces such as a sphere but can only munipulate it so much, without having to add another, but then i try to join them and they have a seam…any clues? please?
Either use Metaballs or (as in the above posted image) a subsurf mesh: create a raw outline of the object using a mesh and then press “subsurf” in the edit buttons (F9) to see what happens.
<font size=-1>[ This Message was edited by: Schlops on 2002-03-18 02:48 ]</font>
like Schlops said, except you should also add in fake gi (global illumination, achieved with radiosity or dupliverted lamps), do you know how to do that?
Here’s the .blend if you’re interested to take a look…
It doesn’t even seem like you know how to extrude (you talk about joining spheres). With any number of faces selected press the E key. This extrudes out the selected points or faces.