Well… whenever I start out with a new ‘toy’, be it a modeling tool, a tablet, Ratemydrawings, Second Life… whatever, I want t learn immediately how to do everything (As happens with so many people lol)
I know that that is not going to happen, I’m pretty patient, and happy with what I’m learning so far… a lot more than I expected considering all I’d seen and heard about Blender’s unfriendly UI (Now I love it…lol)
Anyway, back to the point.
I know a couple ways of doing things…like the noob to pro gingerbread man (Box, extrude boxes for limbs and whatnot) and the noob to pro low poly head (Plane, extrude, subdivide, extrude for depth), but that’s about it, and when I come to something like making a full character, I’m not sure how to go about it. The gingerbread method would be unwieldy for the head, and would need more detail, and the low poly head method isn’t detailed enough and subdividing only goes so far as far as I can tell.
So, I’m wondering how people who have a lot of experience model… not worrying so much about materials and whatnot for now, just the modeling, like how a Blender ‘pro’ would go about some things.
What would be ideal is just a video of someone modeling something in Blender, not a tutorial, just someone modeling a semi-complex scene or object/character.
Would anyone here happen to know of such a thing, or be willing to describe a bit of how they go about things?
Honestly, I know that there’s a lot more for me to learn, and that I can do more than I think with what I know, but I just can’t seem to get my imagination going on methods… I’m not trying to learn everything now, just wondering how people who’ve been at it a long time would do it.
Thanks for any and all replies!