How do use the 3dconnexion mouse to rotate/translate objects

I plugged up my 3dconnexion mouse it can move the viewport view but I can’t seem to do anything else with it. I want to be able to rotate parts on my character’s rig with the 3d mouse how do I do that?



That form of control is not supported in Blender. (not sure if it is supported in any 3d modeling program…)

Doh!, well there’s £100 down the drain… I guess still I’ll get ‘some’ use out of it but I got it for performing translations, not moving the view around :confused:

Just think how powerful that level of control could be on an armature IK target!

Consider this a feature request :wink: