yup indeed:
So this works better
def get_scene(scene_name):
scenes = logic.getSceneList()
scene = None
for sce in scenes:
if sce.name == scene_name:
scene = sce
if not scene:
print('\n*** No scene found with the name: ' + str(scene_name) + ' ***\n')
return scene
def get_object(scene_name, object_name):
scene = get_scene(scene_name)
if scene:
object = scene.objects[object_name]
if object:
return object
print('no object found with'+ str(object_name))