How do you make a a texture always face a camera. someone please help.
Do you mean a textured plane ? You need to be more specific with your question.
If so you could add a ‘Track To’ constraint set to track the camera object.
How do you make a a texture always face a camera. someone please help.
Do you mean a textured plane ? You need to be more specific with your question.
If so you could add a ‘Track To’ constraint set to track the camera object.