I looked around, and the one thing i could find that seemed to have maybe answered it was the blender wiki, some guy gave me the two line of code i needed, and a few other instructions.
But they did not seem to work. So i’ll ask again, do any of you know how to get the mouse to show up via game runtime?
I have blender 2.45, and no updated python, just the default built in module. Thing. Yeah i’m not exactly a python writer yet.
All i am attempting is a simple third person Dread Naught shooter, and the controls for the ship would be easier with a mouse. It’s just a first attempt at a game engine.