How do you pack cache fluid into a blender file?

I have a fire and smoke simulation that I would like to pack into the blender file how should I do this? Or is it something that is currently not available?

Maybe I’m a bit late on this post, but as far as I know, fluids can’t be packed. Even if it was possible, I’m not sure it would be a good idea, it would make the .blend file really heavy.