Hello does anyone have a tutorial that will show me how to properly assign mesh to armature? I keep running into issues with my characters arms getting deformed after I try and rotate them. I have Inverse kinetics setup and rotation on the hands. See screenshot : https://paste.pics/8PBE0
So I setup a walk cycle and when I click render animation my character is not showing up in the frames. Can someone please take a look at my file and let me know what I did wrong?
Hey I am having trouble with my rig. After I click generate rig and than enter into pose mode my rig is not centered properly. My metarig is centered properly but i am not sure why my rig is not center. Can you please tell me what I did wrong?
It looks like your rig is parented to one of the eyeballs. I think you must have clicked on the rig first, then the eye and did the parenting, which is backwards.