Hello, personally, I really like Blender as a Game Engine because it’s flexible and easy. The only thing I hate about it is the organization.
For example, say I’m creating an outdoor game scene and I need lots of trees. So I duplicate a lot of tree’s to fill the scene. Well now in my outliner, I will have hundreds of tree names!
In Unity 3D, there is a hiarchy view that lets you put objects into groups. Is there any way to do that in blender?