How do you store frames?

I’m just wondering what could be the best way to store the frames of, let’s say, a ten minutes short movie rendered in Blender. I mean: for a three seconds animation I needed almost a whole dvd (frames saved as tga at 800x600) and btw they were just the final composited frames, not all the separated steps. So, besides to use a lot of dvd’s, has anyone some better suggestion? :slight_smile:


I use PNG, not targa, it is anyway lossless :slight_smile:

And, of course, as many DVD as needed :slight_smile:


If you have a lot of free time on your hands, you could go the tape backup route.

what about those USB memory sticks? i don’t know how much memory one has, but it’s quite alot.

Well, you can find 1 GB and even 2 GB sticks. but one cost almost the same as good DVD RW+bunch of blank RWs (in my country at least).

As for speed - they’re roughly the same, and Flash is more reliable than RW.

I don’t know, but I have always used raw AVI format. Good for editing without losing quality.

You can compress it with WinZIp and store it on a DVD.

Sequential files or RAW AVI seems to be no different for me (As far as disk space), except that TGA can store an Alpha Channel.

well raw avi is uncompressed, so it will be bigger than a sequence of pngs or tgas which are compressed (though admittedly tga’s RLE doesn’t always work well on these types of image).

Also, for a long shot, if you render as a sequence of images and your computer fails halfway through, you can pick up where you left off. Also, if you change something that only affects a small part of the shot you can just rerender that section.

Well, thanks all for the answers. :slight_smile: I’m going to use a lot of dvds…