Who use dyntopo in real world? a tool that don’t allow to make polish surfaces? really?
Dyntopo, Multires and sculpt in real world are unusable. The devs must accept this, you cannot use a tool that don’t work the 90% of situations. I have used sculpt in a few works and always happens the same, it’s not extreme cases. It’s everytime.
Nobody sculpt in dyntopo, dyntopo it’s only a way to make sketchs, concepts,… But when you work you need multiresolution. First because you work in different levels to change the shape without delete the details. It really simple see who everybody works with Zbrush, the vast mayority of people work with a few tools
- less than ten brushes
- clip brushes
You see this list, what do we have implemented in Blender?
- Subdivisions (multires)
And one of this tools don’t work correctly. Ok, we can forgot clip brushes because we can model in realtime with classic tools, and well, we can do the retopo in a traditional way. But subdivisions are mandatory, and layers will help a lot to make complex models.
It’s sad that the tool is really good, and have a lot of features and we can use with the modeling tools, deleting polygons, change base shape,… but you cannot work at 100% with this, at the end it’s only a secondary feature that you can use sometimes in a few cases. And in the real world when you don’t trust in a tool… you use othe tool.