How Does Ray Tracing Work?

TV shows and movies rely heavily on Computer Generated Images (CGI) to bring to life fantastical worlds filled with dragons and castles, futuristic intergalactic civilizations, or meticulously detailed recreations of historical settings, like the 1700s Japan depicted in the recent series Shogun. But have you ever wondered how these CGI scenes are created? And how do they look so real that they can trick the eye? In this video, we’ll delve into Path Tracing, a type of Ray Tracing algorithm. You’ll learn how Ray Tracing is used to simulate realistic lighting and create lifelike scenes, relying on quadrillions of calculations to achieve these effects.

We’ve spent the last four months working on this video, utilizing various blender.org demo scenes, including:

We hope to bring a fresh perspective to these incredible works of art, which were instrumental in demonstrating the power of Ray Tracing and helping to explain the concept behind it.

Also, we’ve used a ton of geometry nodes assets in this video:



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Shoutout to Ben (1) Cartesian Caramel - YouTube for teaching us to create these amazing geo node setups!

And huge thanks to Shahzod Boyhonov for helping with Video Game section where we needed to cut off all the triangles that are not visible to the camera:

We learned a lot during this time and hopefully you will too!

39 Likes

Outstanding video and a great explanation of what I use every day. ^^

I could not stop watching and send the video to everyone I know who has the slightest bit of love for movies or games. :star_struck: :+1:

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You’re on the featured row! :+1:

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What a wonderful informative and entertaining video, so much work was put into the making of it, Thanks for making and sharing this! I loved watching and learning from it.

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Invalid link. Plus it’s X, ew. If anyone wants, he makes longer videos on Youtube.

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Absolutely a fantastic job on this. Extremely well done!

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It’s really intriguing and educative. I enjoyed watching it!

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Looks like he changed his link just yesterday. Also, he has a youtube channel with incredibly useful live videos where he showcases cool stuff with geometry nodes!