How does sound travel? The fascinating propagation of a wave

Sound moves incredibly fast! You snap your fingers, and it can be heard almost instantly throughout an entire room. But how does sound travel so quickly? Do you know how sound travels? Also, how does pushing a table relate to sound? This video goes into the fundamental ideas behind sound wave propagation. It uses a thought experiment to help better visualize the movement of particles.

This animation was my first use of low poly animation. There were a total of 5 main scenes with an intro and an outro. It took me about 5 weeks to make the scenes while rendering at night. I find this topic fascinating because most people don’t realize that all your movements and actions take time to propagate to other objects. When you pick up a pencil, you think every bit of the pencil moves together, however that’s just not the case. Eventually, in another episode, I’ll get into the deformations related to moving and applying a force to everyday things- like when you lean on a counter, the counter height sinks- but that episode will have to wait. If you have any questions or comments, I would love to hear them!

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These are really nice animations

A couple quick things that might help the overall appearance:

Look out for too much camera movement. The smooth, continuous shots are nice, but sometimes it can be a bit nauseating.

Pick a better font! I see this all the time in blender art, the default font is not good, and it kinda jumps out as amateurish. there are like a million fonts out there, and a lot of them are better than blender defaults. taking the time to develop some typography standards can make your presentations seem much more cohesive and identifiable.

Thanks for the feedback!
I am indeed working on aesthetically pleasing camera movement- in the next video I don’t have any major camera move transitions.

I'll take a look at some other fonts.  I'm not really knowledgeable at the design choices regarding fonts and typography, so I just chose the most generic.  I'll consider some different fonts, but most it probably will just be another generic one like Roboto or Open Sans.