How far can you go, making a simple dice :)?

I’m a little tired, but happy, since I now have managed to use my ”sleeping hours” to put together another tutorial for you to have a go at :).
It’s the one hour “how to make a dice” tutorial that uses the first couple of minutes to actual do the dice and the other 50 minutes to go deep on UV, Material (principled shader), light (using hidden planes) , Rigid bodies, motion blur and post processing with the compositor.

Enjoy :slight_smile: