I have bought a model on blendermarket. Its a mouth with a moving jaw (so it has an armature)
Im trying to remove a tooth in the mouth, so im closing up the holes in the gum that that leaves behind…
But when i try to add a loopcut… im getting an error
“loop cut does not work well on deformed edit mesh display”
And when I confirm the loopcut…the mesh deformes.
I think it has to do with the armature, but i dont know how to solve it so the loopcut doesnt deforme the mesh and everything stays the same.
Can somebody tell me how to do this? I tried disabling the armature (and deleting it)…but that didnt work…