Hey everyone, just a quick question here.
I’ve been searching for a while now and despite my best efforts, I haven’t found a way to create game hair other than just placing a bunch of planes on top of a model’s head. This is tedious and with a fair amount of hairstyles planned for the game I’m working on, I would love to have something a little less time-consuming.
So are there any ways out there that are doable within Blender that’s usable within a game environment and wouldn’t take a fairly good sized chunk of time?
Thanks, and take care!