Refer to the lighting settings and scene composition for actual photoshoots.
As a way to mimic the method described in the video.
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Use the area for diffusion lighting and adjust the input of the size of the lighting settings. (Default is 1 m. Adjust to fit your purpose.)
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Use Spotr lighting
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To mimic the use of filters to reduce reflection in a video,
Adjust reflection values in material settings -
Use the color management of the blender for manipulation such as camera setting for aperture and exposure.
※ In blender 4.3, the color temperature value setting has also been added.
https://docs.blender.org/manual/en/latest/render/color_management.html
※ There is also an Addon that helps you control similar to your camera settings.
Importantly, the completeness of the modeling and the material setting should be similar to the actual product.
Even if all the settings are well set, if modeling and material expression are insufficient, it can come out like a toy.