I have started to animate my model and during my searches for help I came across two commands.
- CTRL-A aligning bones to world and
- CTRL-N roll bone angles to normal
The impression I have got is that it is very important to do both these things before animating.
I have only got as far as setting up a walk cycle but before I go any further I wanted to know if I was going to have problems further down the track.
If I hit CTRL-A now his arms kind of go in to a wonky position.
A problem I do have now is that I can’t copy a flipped pose. Depsite doing the CTRL-N thing when I look at the axes some of them do not point in a consistent direction and I have no idea how to fix it. It only affects one bone in the arm and one in the leg so it is not difficult to shift them around after copying, just a little annoying.