Say I have a robot, it’s kind of a “chicken walker” (like in star wars or Battle Tech) it’s legs are made up of 3 objects on either side, upper legs, lower legs and feet. While I was setting it up, I had to rearage the pieces to look right, and line up(pretty much I “eyeballed” it), but I’m not sure they are 100% symetrical. Will it matter much if the limbs is off by around .0nnn of a unit when I go to put bones on it? Like say for example the left is -0.0534 and the right is +0.05.
If it does matter a whole lot, is there a way to make the points on the grid smaller? Perhaps I ought to zoom the view cam out a bit then shrink the thing when I’m done with it…