I think, that refraction indexes aren’t as realistic as they should be. I tried to render drinking glass with IOR 1.5 (it should be IOR of glass) and put ball into it. I rendered it in indigo, but the ball in the glass is really deformated and it is not realistic :mad:. And also there are not any caustics. Actually I’m working with Indigo only few days
but
Are the IORs really bad or am I stupid?
What am i doing wrong?!
Now that sounds strange to me…Indigo is entirely based on simulating real lighting behaviour. In fact, you actually can’t even disable caustics since they are implemented in the algorithm. However, I’m not sure what you mean since the picture doesn’t load for me (and I don’t have Indigo downloaded at the moment - not that it would matter since the .blend file loads incredibly slow, too).
So, since the IOR value looks right to me, I’d say it might be actually correct the way it looks. I doubt that Indigo would render such an “unrealistic” render - judging from all the works floating around here and on their site. I’ll try to take another look later on but maybe someone else can verify in the meantime, too…
Kind of strange O_o
(Thanks to Junkie for re-uploading the image, btw!)
If you look at it now, it seems okay, and even the shadow of the glass is now transparent (as you would expect it to be). And you only disabled Set Smooth? Sounds very weird…if this is not a known limitation of Indigo, someone over there at their forums (or any other epxert here) should take a look at the .blend file and see what was going on there.
i dont know, why it takes so long to load the image, i tried it on other comouters and it was normal. in chzech rep. there are no problems. what about my czech wepage, is it slooow too? if you’ve got problems with loading, i’ll re-host.
i downloaded it form www.indigorenderer.com, but i think it could be bad model. i also noticed, that indigo xml file with set smooth has different size than xml file with set solid.