I waste a lot of time and I mean A LOT of time trying to keep file sizes down when doing stuff with Blender.
I’m always splitting everything up into separate files and linking them together.
I use google drive for backup and my internet connection is spotty so I prefer uploading files as small as possible instead of having to upload a 100+ gibabyte file every time I hit ctrl+s. For example a few days ago I downloaded a 290mb 3DS file and spent most of the day cutting the file size down to about 9mb in Blender.
Library overrides have been getting on my last nerve lately. I don’t know how the hell to do them properly, especially when it comes to using multiple separately posed instances of the same one rigged asset.
Google Drive has been getting on my last nerve lately also.
I’m about ready to just give up and not care about file size and backups and duplicate assets anymore. However, I don’t really know how much hard drive space I really need to be so carefree with blender files and assets and addons.
I looked at a material on blenderkit just now and it was almost 200mb!
How much space hard drive space do I really need?