Hi, Don’t Get me wrong
I think Blender is the best.
Don’t bother arguing I won’t listen.
Blender Is My Favorite!
How much is Enough?
How many file formats do “we” need in Blender?
Is Blender a Milkshape 3d clone?
There are more file conversions for Blender than you can fit in the Scripts Windows.
Why, when most are of limited function or poorly constructed ? (not all)
Wouldn’t it be better to limit ourselves to ’ Industry Standard Formats’ and ensure that these are well maintained?
How many Renderers does the Blender Community need before it decides that time would have been better spent building and bettering Blender’s Internal Renderer or Yafray?
Instead of trying to be compatable with umpteen (many) different Renderers that essentially do the same thing.?
If the community had got together and put all their efforts into Blender Internal Renderer,
& 2 or 3 of the best Rendering Systems (not each years flavor) imagine the render speeds…
Why does Blender need 3 or 4 different Game Engines.
When Blender already has (Potentially) the best Game Engine intergrated within Blender.
Again if people consolidated their efforts…
Why does Blender need Intergration with an Image Editor (Gimp would be nice…)
When Blender already has many and more advanced image editing options.
With a little work Blender’s image functions could rival PS.
(no joke 2d Vs 3d, Blender win!) Use Transparent Planes as layers.
Or if you don’t beleive me…
Try 3d bumpmapping (Nor) a single image on a 3d plane! Better than ‘emboss eg’.
Or mess around with nodes. ( Just use them as layers or more!!! )
So, the potential is there as it has been for years with Blender…
What do you think?
When is Enough, Too Much…
That’s enough for this rant.