How set light or toside attribute

I have many objects. How I can with python change the attribute light or toside for this objects

there are attributes of an NMFace that are not shown in dir(NMFaceObj)
one is flags
the other is transp
flags contains the collision, light, twoside … stuff (they are or-ed together)
transp contains the drawmode (add, opaque, alpha)

I think there is a subtract constant, but it has no effect

the constants are in Blender.NMesh.Const and I shall just copy some of the documentation here:
Blender.NMesh.Const.ACTIVE
Blender.NMesh.Const.ADD
Blender.NMesh.Const.ALL
Blender.NMesh.Const.ALPHA
Blender.NMesh.Const.BILLBOARD
Blender.NMesh.Const.DYNAMIC
Blender.NMesh.Const.HALO
Blender.NMesh.Const.HIDE
Blender.NMesh.Const.INVISIBLE
Blender.NMesh.Const.LIGHT
Blender.NMesh.Const.OBCOL
Blender.NMesh.Const.SELECT
Blender.NMesh.Const.SHADOW
Blender.NMesh.Const.SHAREDCOL
Blender.NMesh.Const.SHAREDVERT
Blender.NMesh.Const.SOLID
Blender.NMesh.Const.SUB
Blender.NMesh.Const.TEX
Blender.NMesh.Const.TILES
Blender.NMesh.Const.TWOSIDE