hello
im hard to explain what i need your help…
then first you go to see video : http://videocopilot.net/tutorial/stroke_fx/
time from 3:30 to 4: 30 there is “parent” of after effect like copy source tracked, this mean all text(3d) objects in once text source(content), i wanted try to blender similar parent of ae but not name parent can other name like tracked source or other name… then i need this help…do you have idea for resolve…? thank you
Moved from “General Forums > Blender and CG Discussions” to “Support > Basics & Interface”
thank you for moved topic.
then do you understand what i mean…?
hello
i’m try to test and understand what is missinf feature of blender…
here there is a blend test-1.blend (478 KB)
i do simple model text:
2 object 3d with TEXT, but i dont find "copy ‘text content’ " area constraint…
maybe it’s missing feature for text ?
What you are wanting to do is create a linked duplicate of your text object. Steps:
- Create your text object and Tab out of Edit Mode.
- Ensuring your text object is selected, press Alt+D.
- Translate your new linked duplicate text object to its new location and Left Click to accept.
For further information, check out the manual: http://wiki.blender.org/index.php/Doc:2.6/Manual/Modeling/Objects/Duplication
Hello thankyou for reply…
But alt-d is all links copy data,but i need one link data for “content text”, example : i or you create 10 text objects and text content is “hello” and others 9 texts objects need same “hello” and change text content from hello to “blender” all 10 texts will automic changed text content…i see there isnot data for content text… I wait you thank you. Maybe its miss feature for link data content of text…?
hello
i see there is not to resolve, i think maybe use code python in blender for clone or copy link data “content of text” but i never use to python but i try (not sure)…
all of you can help me to way to resolve ok?
first step simple:
new preference or new gui box, first see my picture here:
-need new gui box
- new clickbox (it’s turn on or off to active it)
- add object for source or original (this mean: what is object-text will copy data from original content of text (object-text only)
- if turn on, then need add objects in list, this mean: one ore more objects(text only) will be copy data “content text” from original object text
this is begin to try to create python, but i dont know what is command for add new gui box…
i’m looking for “content” of text for python, not found…
you can help me little step and little try…?
Wait… so what does Alt+D linking not have that you need? Are you looking for the ability to style each text object differently with different extrusion levels and fonts? If that’s the case, then no… that feature isn’t currently built into Blender. However, if you want different text objects, perhaps with different materials (but with the same text content, curve settings, and font settings), that’s absolutely possible. Have a look at the image below. All of the text objects share the same text data, but have different materials. If I change the text in one of them, then the text in all of them changes.
hello
thank you reply
yes i wanted to say it, for this reason i create image edit to show you a imagine ok? then i know feature is not in blender yet… but
there is way for python? or unlink bevel and extrusion(how?)?
I can think of a somewhat hacky way to do it in Python (which could certainly be made cleaner with some UI work)… but the mechanics would look something like this:
- Write the text you want in Blender’s Text Editor (Shift+F11).
- Name that text datablock something memorable
- In the 3D View (Shift+F5), create a bunch of 3D text objects, however, for each text object add a Custom Property (let’s name it “content”) with a value that’s the name of the text block you created in the Text Editor
- Have a Python operator (something that can be activated with a button or hotkey or menu item) that, when activated, looks at all the 3D text objects in the scene and checks their “content” Custom Property… then populates those 3D text objects with the characters typed in the relevant text block from the Text Editor
Like I said, that’s the raw mechanics of how it would work. Wrapped as a proper add-on and given a UI spit-polish those 4 steps could probably be condensed into just a few clicks.
hello
i try to write code python for new gui, but i not found command for content-text… then see my code, it’s start is not good for me code…
you can see if can edit code…and try ok?thnak you
import bpy
class LinkContentTextPanel(bpy.types.Panel) :
bl_space_type = “PROPERTIES”
bl_region_type = “TOOL_PROPS”
bl_context = “objectmode”
bl_label = “Copy data “content-TEXT” (object-text only)”def draw(self, context) : TheCol = self.layout.column(align = True) TheCol.prop(context.scene, "make_copy_content_text") TheCol.operator("text.make_copy_content_text", text = "Add one or more objects-text") #end draw
#end LinkContentTextPanel
class make_copy_content_text(bpy.types.Operator) :
bl_idname = “text.make_copy_content_text”
bl_label = “Add one or more objects-text”
bl_options = {“UNDO”}def invoke(self, context, event) : NewContentOriginal = bpy.data.text.copy("..??..") return {"FINISHED"} #end invoke
#end make_copy_content_text
hello
i’m back here, i look for all code python API, it’s not easy to use it…
but i found information:
bpy.ops.font.text_copy but what is mean “COPY” copy from CLIPBOARD.
i think will miss code:
bpy.ops.font_text_sync this is not available in blender 2.66a, this “SYNC” clouds be cool, when i or you or all people use many object-text (bpy.ops.object.text_add) this is ADD new TEXT in 3dview, user add more text example 23 texts separate, different font style, extrunsion, bevel, colors, etc all different each the texts, and with this new code BPY.OPS.FONT.TEXT_SYNC will make same text content for all texts-object (mean: once duplicated link data CONTENT of TEXT) this will be COOL COOL for all FAN BLENDERS.
but i want not order you to new code but i need this feature maybe need for all people, i respect team blender develop, and i cant create code because i’m not programator and hacking… i’m simple user blender FAN.
code “SYNC” will be new feature in blender mode:
mode A:
-add new button in proprieteries tools (objectmode and editmode)
-add source
-add list object will do sync content-text from SOURCE
-add turn on or off of this “SYNC”
Or
mode B:
-select one or more objects-text and key shift-T (can change key from team develop) this mean will do sync content-text from all that selected objects.
-select one or more objects-text and key ALT-T (can change key from team develop) this mean will do remove SYNC content-text.
IF team or fan dont like this feature then GOOD-BYE for SYNC for content-text, a WAY : use my HAND moves more more times and click-click- more times, normal way not changed…
leave you to think about this need SYNC for content-text…
i looking for BEST IDEA for MAGNIFIC BLENDER AND SUPER-FAST-USE-EASY-STABLE-HIGHPROFESSIONALS.
thank you byebey
You can also do such tasks with a driver. One line of code controls the copy for all font objects that are linked to the update routine.
Attachments
266_font_manages_self_copy.blend (91.3 KB)
hello ATOM
your crazy genial found solution!!
have you good job!!!thank you
now i did try it and worked for copy link!!! this is first STEP!!!
where do you learn? where do you find idea?! Y are COOL!!
then i dont undy that code make from you… but worked…i dont believe it and you are resolved… thank you
now i ask you ATOM:
that button “offset” i need it, but where can move button or create new button (it’s possible?) i wanted not order you ok? it’s opinion.
your first code is not bad but super GOOD but it’s not sync real time… i did try it… but worked when i change any number to button “bevel” will syncs real time… this is not pain and worked…
i ask you:
you can add new plugin or ADDons made from you this is not bad… you open new code and release pubblic then all fan will download from you so your creator will be COOL…do you think this idea?
for now your code worked perfect but not real-time maybe future yes depend your time and your mind find any genial code ok?
if you want to try new code then i will ask you
-code for link copy CONTENT-TEXT (is verry GOOD and COOL, it’s new baby fresh ok?)
-code for change rotate different from letter (see video attach here, you see and you will understand what i mean you ok?)rotate-different.webm.zip (1.31 MB)
-code for change space and particular for all letters (see video attach here, you see and will understand what i mean you ok?)https://dl.dropboxusercontent.com/u/1419536/forum/particular-different.webm.zip
nb video is cut, i respect copyright, video is from videocopilot.net video tutorial ok?
to end thing:
if blender: YES CAN similar aftereffects then I or We advise ALL FAN BLENDER THAT <<BLENDER you can do!!!>>
:D:D:D:D:D:D :evilgrin::evilgrin::evilgrin::evilgrin::evilgrin::evilgrin::evilgrin:
code for change rotate different from letter
Have you looked at myRE:Phrase+ AddOnfor animating text?
Hello atom i never see your topic…its very magnific to create code from you!!!
Then i must to try your code because now i have tablet to read forum, i will back home and use yr code and i will back write replay ok, but i have ask you, yr phrase+ there is copy content as before code ? What is name terminology copy or sync or clone for content-text, because i want to write good feedback here topic and not confusion ok?
Thank you for reply
hello
i’m back here, i try to ask all you people blenders!
i need fix and try code python, but the original code python by blender:
(first i need say you: i wanted to try other mode(try) duplicate object (for now it’s text) i find this information code by blender under python see here
bpy.ops.object.duplicate_move_linked(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(0, 0, 0), "constraint_axis":(False, False, False), "constraint_orientation":'GLOBAL', "mirror":False, "proportional":'DISABLED', "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "texture_space":False, "remove_on_cancel":False, "release_confirm":False})
but where is code(or command) for copy content of text…?
shortcut: alt+d (duplicate), but i’m curiosity where is “linked” for content of text?
i dont find it…
not worked in blender 2.69 the code of ATOM…
i try … i’m inexpert python!!!
i hope one of all you can find or resolve… i’m not know…
manuel