Hi,
i imported this .fbx file in blender 3.0.1. How can i add the textures to the model?
Regards,
ebody
Hi,
i imported this .fbx file in blender 3.0.1. How can i add the textures to the model?
Regards,
ebody
You might give some more info via screenshots and also explaining what you already tried… so that someone may have look on this without downloading the whole 29MB file…
I mean you should at least somehow have connected some image textures… you are familiar with the shader setup which will be almost automaticlly added via the node wrangler with Ctrl - T ?? …if not… then you should look a bit into the docu… because this is “the basics”… there are also plenty of tutorial how to do this… …almost randomly :
I am afraid you will need to do this Manually Texture By Texture…But lucky they did get named properly so you can use Node Wrangler to import them as a group and all setup, plugged-in. etc.
I would set up your Blender Windows like this arrangement…
The two important parts are Top-R File Browser…and Bottom_R Node Editor…
As you click on the next item in the outliner you can see what materials are needed…
Cube.002 needs Door_A material…
Go up to the File-Browser section ( Top-Right ) and in the search field type Door…this will give you all texture files called Door
The node tree for Door A will open, and if you select the Principled Node and hit Ctrl+T, a window browser will open and you can navigate to the texture location and select the ones called Door_A and they will all get set up for you…Or with the file browser in Blender (top_R) you can drag and drop the files from there to the node editor ( but you will have to connect them if you do it that way…)
Sounds way complicated but it is really not once you get the hang of it…