How to adjust viewport and render view distance?

When modeling a mountain or an open field I noticed that there is a specific view distance limiting me from viewing large fields, the viewport and renderer seems to limit view distance, my question is how to adjust this limitation distance to enable me to model and render large fields?

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select camera got to edit mode, and notice the clipping start/end, make end a high number. You can see just how far that is by clicking limits.

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Great thanks man, it worked! But only for Cameras, how about Viewports, Top view or Perspective view could I adjust the clipping distance of them just like cameras?

You mean like zooming in/out by pressing +/- on the num pad?

Go to View -> View Properties in the 3D View. That’ll give you a floating panel where you can adjust the clipping range for that view.

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Go to View -> View Properties in the 3D View. That’ll give you a floating panel where you can adjust the clipping range for that view.

Thanks allot! Fweeb! works fine now :slight_smile: