How to affect the scene with Python?

Hello,

I’m just a newbie, but for my school project I need to know how to affect the scene with Python. My goal is this:Do a blender scene (quite simple) taht will load some data from some file (i.e. numbers) and it will
visualise them as a graph. Everyone of you’ve already seen that - a graph bar, that is small at the begining and grows until it reaches the desired value.

I’m quite good at programming, so I guess I’ll understand nearly anything, that you will post here as a sample. I would like to see some example like … “how to change height of a box” Unfortunately I’m a serious time pressure. :frowning:

So, the main questions:
* creating objects with python (to generate the graph bars)

  • loading values form file
  • modifying objects with Python (to display the value)

I assume it’s done somthing like OB:Gr1.Height = somevalue :smiley: but I don’t have a clue how to make it work :smiley:

Thanks inadvance, your help is HIGHLY appreciated…

Tom

http://blenderartists.org/forum/showthread.php?t=79285&highlight=graph

Note the search term used. There are also python scripts and scriptlinks for showing energy, life, fuel, power etc in the GameEngine if you search there.

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Thanks a lot. I guess i’m too analysing to write simple search query like “graph” :smiley: DUMB