# How to Align Objects to Geometry Normal in 4.3 Geo Nodes?

**URL:** <https://blenderartists.org/t/how-to-align-objects-to-geometry-normal-in-4-3-geo-nodes/1560882>\
**Category:** Modeling\
**Tags:** geometry-nodes\
**Created:** [December 3, 2024, 5:10am UTC](https://blenderartists.org/t/how-to-align-objects-to-geometry-normal-in-4-3-geo-nodes/1560882 "2024-12-03T05:10:25Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![zeroskilz](https://blenderartists.org/user_avatar/blenderartists.org/zeroskilz/32/1089470_2.png) [@zeroskilz](https://blenderartists.org/u/zeroskilz)\
**Post date:** [December 3, 2024, 9:22am UTC](https://blenderartists.org/t/how-to-align-objects-to-geometry-normal-in-4-3-geo-nodes/1560882/6 "2024-12-03T09:22:10Z")

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You can chain Aligns:  
 ![image](https://blenderartists.org/uploads/default/original/4X/5/b/d/5bd44f52fa316a0c500c1e4c6edf50615ee5afb6.png)  
.e.g. here the x will be aligned in the up direction when aligned around the local z.  
Good luck.

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