I followed the gingerbread man animation tutorial and the intro to blender’s game engine tutorial. So now I want to make the gingerbread man move but instead of just sliding around I want him to use his walk animation.
I’ve searched for this and I’m just getting frustrated.
Using Blender 2.49a.
I selected the gingerbread man in object mode, added the sensor as keyboard, controller as AND, and actuator as IPO. My animation is just like the tutorial with 1 to 41.
He animates with Alt+A as well. :mad: