This is basically a repost of an unanswered stackexchange question:
What it comes down to is that rigid body motors, when set to angular type, have a speed. Is it possible for speed to change based on key frames? So for example if the speed is to smoothly decrease or increase, or even reverse direction, can angular velocity be modified dynamically?
So far I’ve found that if the angular velocity is changed anywhere, then it changes everywhere to the same value. I want a per-frame value.