Hello, I modeled a little girl with two ponytails (not sure it’s how we call it) in the hair.
I would like not to have to animate them manual also I though about using bones but I’m not sure how to do.
I read somewhere I have to use cloth with 2-3 vertices, hook them with the head and IK each vertex with a bone.
Is there a simpler solution ?
Are the ponytails made with particle hair strands? If so, using Hair Dynamics might be a good choice – Blender’s hair physics has been improved a lot in 2.76
For mesh hair, I have used the cloth sim with good results, in this case wildly loose & scraggly, but it can also be very controlled with different parameters.