Im very new to blender but have been trying to develop my own game. I model my objects in zbrush and then take it into blender. So far, ive learned how to rig my characters and have them walk and run and jump, but there are some special skills i want to happen in the game and i have no idea how to do or how to find tutorials on them. Ill import these animations into unity!
Essentially, i have different characters that have unique looks:
- One, will running, will have the bottom of their foot stick to the ground and rip off, and while in the air another will grow back in its place, and again and again
- One has no arms but tentacles instead, i want the tentacles to form together and “meld” into an arm during an attack
- one has no legs but floats, i want legs to grow out of the air and appear during a jump
- one can suck up water , so i want its arms to “pulse” cartoon-style with the water swelling a lump in its arm and the lump moving up, and then can also shoot a water ball.
ive tried to look for weeks for tutorials that teach this on youtube (its how i learned to rig and animate a walk cycle, but thats the extent of my knowledge) and i have no idea how to find it or what to do, or if its even possible in blender