I’ve been working on a BGE game for about 2 years now and have recently switched to the apricot builds because of their GLSL support. I’ve managed to fix all the bugs that have popped after the transition except for one: I can’t animate colors nor alpha anymore. I have tried ColA, and material IPO’s but have had no luck in getting them to work in the game engine.
so my question is how can I animate the alpha of a material in GLSL mode?
alpha.blend (134 KB)