hello…
i have an image of a black circle. i want this to be applied to a sphere, so that it looks like an eye! (NB: this is taken from the blenderchar site, from the tutor of modeling cartoon-like eyes!)
now, the problem, is that the texture doesn’t look right on the sphere. the black sphere appears on the other side of the sphere, making the eye look only like a white sphere!
how do i apply the texture, so that the black circle appears on the side visible to the camera? what combinations of settings should be set to get the desired result?
thank you very much…
PS: will post the blend file, if description is not very clear! :o
ummm… didn’t work, i am afraid, after setting it to uv mapping, the eye becomes a gird of white and black squares!
did i do sthg wrong?
or, are there other ways to do it?
thank you very much…