I’ve used UV textures before and rendered them with yafray without a problem, but now I’m trying to apply an image to a bottle with a glass material and after hours of playing with the settings I just can’t get the damn thing to render.
This is the result that I get every time with the glass material:
And this is what I get without the glass (the UV texturing doesn’t seem to work at all):
And this is what I’m trying to achieve:
I’m using Blender alpha 2 and Yafray 0.0.8