So i make this Level 1 Scene with option menu Overlay that can enable/disable GLSL material setting like lights, shaders, and ramps using message Actuator from the Overlay Scene and sending it to message sensors of the Actual Scene (Level 1 and 2) and connect it to python Script.
At first it works for Level 1 but then when i switch the scene to Level 2 the setting is back to the default setting of the Scene (Level 2).
Example: I change the shaders in Level 1 from True to False and then when i move to Level 2 the shaders back to True. How do i fix this?
sorry for my bad english…