I want to make a wooden house. The wall is made up from several meshes(for example, red/green/green 3 meshes). Is there a way to place the wood pole in some random way, but
- on x-direction, there are X_num poles; on y-direction, there are Y_num poles
- the disance is random, 0<=dx<=dx_max, 0<=dy<=dy_max, but no pole are allowed to overlap
- the pole can rotate 0<=dphi<=dphi_max
thnaks