How to attach body to rigs?

If i start my model by creating a rig, or lets say a colleauge gives me a rig and i want add the actaul mesh over it, how would i go about this?

I have not don a lot of rigging myself, but I don’t think it matters if you start with an armature first or a model first. Once you have the model you want, you need to Parent it to the armature. the one thing to be careful of would be to keep the pose of the model the same as the rest pose for your armature.

Read the manual pages on armatures, weight painting, vertex painting, and for a tutorial that includes all of those, see the “Intro to Character Animation” by Ryan, (link in my signature).


Thanks i’l check out the tutorial :slight_smile:

yeah you would use weight painting