Hi dear members of the forum. I use Blender long time ago, but I’m totally new with the Game Engine.
I’m trying to make a game. The aesthetic part is done, but I’m having troubles with the physics, so need your help.
I have many objects like walls, boxes, bombs, etc. (all of them with Static Physic type) and the players meshes (with Dynamic Physic type). My problem is, I want character to collide with objects, LESS between them (like ghosts only between them).
- So my question is how I can do this with Logic Bricks? (I’m new at this, so 0% idea how to use Python).
- Unless there’s ANY OPTION than to use Pyhton, how would be the Script idea to make mesh P1 collide with all except P2, P3, P4? (P1, P2, P3 and P4 are the name of player meshes).
Thanks a lot to all for your valuable help.