I’m a noob to blender (but that I mean I’ve only been using it about 4 years… )
Using 2.6 - I am having trouble getting camera animations to look “smooth” - so am trying to resort to having the camera “track” a moving object - only in specific pieces of my timeline.
So in such places - I set up the track-to constraint - and want to “record” the cameras motion.
I assume the way to do this is to set up the constraint, then do a “bake action”. This however only gives me a single keyframe at the end - which is no different than the first - thus no movement.
In 2.4 this appeared to be done a completely different way - with Control-I in the 3-D window…I think. I have also tried using “Automatic Keyframe Insertion” which I read somewhere will work in animations, but doesn’t seem to do anything.
Any ideas how to go about doing this???