I am trying to Bake animated horse alembic mesh that I exported from Maya in Blender.
There are 6 animations that was imported to blender for Non Linear Animation (Loops). Is there a way to bake them as keyframes to separate the animation from another?
I tried to bake animation as an object but could not sepatare animations from each other. Its not repeating.
Alembic animation is already “baked”, for each frame vertices are at their respective - final - position, there’s no deformers/drivers/whatever control that could be applied to the mesh.
Hence you can’t mix animations in the NLA.
What you could do is:
use frame offset in the alembic cache modifier to start your animation at a certain point
import the alembic into multiple objects, each with different time offsets
use geometry nodes to blend between those objects (didn’t try yet but I reckon it should be fairly simple)
It’s basically shape keys, linearly blending shapes into each other. You might be able to use it to disguise/smooth out small discontinuities from one clip to another, where pose differences are minimal but large enough to cause small jerks in the animation otherwise.