I have a beveled curve with soft body physics.
I need to bake it’s physics simulation into keyframes, in order to export it to Unity.
How can I do it?
I tried this script - http://blender.stackexchange.com/a/35564/13487 , but when I select the curve and run the script, I see an error message and nothing happens.
I also tried to use this script in older Blender versions, but it doesn’t work.
Is there any other solution?
Thank you in advance!