I’ve been trying to figure this out for quite a while and I still can’t get the Blenderplayer to use the ‘bundled’ Python directory.
I copied the /lib/ Python directory to the directory where my blenderplayer.exe for a game is located but the Blenderplayer doesn’t seem to be able to pick it up.
Anyone know why this is happening?
The directory structure is looking like this:
PS: Any news on the current SVN builds about the BGE and the Blenderplayer? Because it doesn’t play the OGG file that one of the .blends is using while it does in Blender itself (I checked the paths and they were relative and correctly referred to)