Hello ! I am creating a boxshot for a computer program.
I am a tottaly newbie.
I want to have an image as a texture only on one face of the cube.
Then on the other face i want to have another image as a texture.
Do you know how i can do this ?
Now the texture goes over the whole cube and not only over one face.
thanks for answering.
I tried what it said but it did not work !
Do you know how to de-assign a material from a face ?
When i go to “Select” in “Link and Materials” for the specified material
it selects all faces even if i have not assigned the material to any of them.
i pressed UV in the “Map Input” menu of the material panel.
Now one material is being rendered fine.
The problem is with the material for the front face.
The image is the correct but it is reversed 180 degrees.