Currently i stumbled over an issue when using bevel modifier with bevel weights.
Unfortunately the bevel weights gets highlighted by using the same orange color as selected mesh does, and so it becomes very difficult to distinguish, what is what.
And even more unfortunately, this color seemingly can not be changed into something different from the “selected mesh color”.
Does someone know how to possible change this color ?
If there really is no way to change this, I would propose to make it changeable !
And possible even to make it a different color by default.
Or is this for some specific reason, apart from teasing the users ?