I am having this project. I did an object, and forgot to put center the object at the center of its data.
Now, after putting tons of vertex keys, I now need to rotate the object, so because it is not centered probably, I get weird rotations.
Is there anyway I can change the center of the object to be at its center without having to delete all the vertex keys I inserted (because they are simply too much to do again).
Or is there any other way to get the rotation I need without changing the center of the object?
Thank you very much in advance.