whenever i edit some of the faces of a bones vertex group in object data, the weight paint completely changes to red and not how it was before, which completely screws up the rigging.
this thing ^ whenever i edit the vertex groups using this, the weight paint turns all red
is there a way to edit the vertex groups without disturbing the weight paint of a model?
or is there a more precise way to edit a model using weight paint? whenever i use it, the model always changes way too much or too little.