I want to import my animal crossing model into blender so I can use this 3D model of her for things. Everything was going well until I had to connect each bone to its individual parts of its mesh which I didn’t know how to do. Cats was able to help me by lining up parts of the mesh but when going into pose mode, some parts came out wrong when moving an individual bone as shown here.
I can only assume that I have to go back to before all the meshes and armatures are linked together and paint the vertex weights for them in for each group for them to come out right when posing. If that isn’t the right thing to do, then I would appreciate some advice on what I would need to do.