I have 2 bones which already have parent/child relationship. Now I want the tip of the child bone to be where the base of the parent bone is. I tried “Alt + M”, “Merge at last”, but this isnt available for bones. I tried to manually position the base and tip, but no transforms (position rotation and scale) is shown in the transforms window, unlike geometry. I tried “Ctr + P” doesnt seem to be meant for that.
Is this really not possible? I cant find any info while googling.