How do I make it so in a python script, an object rotates till 45 degrees on the X axis, and then just remains at 45 degrees rotation? It will just spin around in a full circle…

Example: Cube or some other object.

How do I make it so in a python script, an object rotates till 45 degrees on the X axis, and then just remains at 45 degrees rotation? It will just spin around in a full circle…

Example: Cube or some other object.

```
import math
own = cont.owner
rot = own.worldOrientation.to_euler()
rot.x += math.radians(45)
own.worldOrientation = rot
```

Ooh till 45, so it need a motion lets say from 0 to 45 degree?

this will do it:

```
from bge import logic
from math import radians
def test(cont):
own = cont.owner
if not 'rot' in own:
own['rot'] = 0.0
if own['rot'] < 45:
rot = own.worldOrientation.to_euler()
rot.x += radians(1)
own.worldOrientation = rot
own['rot'] +=1
```

2 Likes

check angle value AFTER the input modification. if too high, set to MAX, then set matrix all the time.

- init variable if needed
- modify variable
- check if variable in limits
- set variable to limit if past

- use variable to create orientation
`mathutils.Euler((x,y,z))`

1 Like

I did it. This thread should now be closed. Thanks for the answer.

I agree, but in this case he just wanted an example on how to rotate an object to/till a certain degree.

And this won’t fail either if the steps stay at 1 degree for each I value.